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Also go by Talismanx. Objectiveforex.com

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Joined on 6/10/08

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unbelivable's News

Posted by unbelivable - March 18th, 2014

As many of you have heard Mochiads (The game advertisement company) is being shut down, they literally put in their two weeks notice. 

The flash game industry is in a decline and I won't be making games any more. It's just not worth it and I can't make any money doing it, I can't get myself motivated.

This signals the end of games from Talisman (Unbelivable) 


Perhaps in the future I'll make apps or something but for now it's done.


I'm glad to have made a decent amount of games and I hope some of you have played them and got to enjoy them.



Posted by unbelivable - October 10th, 2013


Finally released a new one. This one was developed pretty quickly for a very rough prototype of a bullet avoider game. I edited and used the movement code and incorporated my own "efficient" random spawn engines used "Supercharged Pursuit" and "Everstar"..

I was inspired to finish making this after I saw the movie Gravity. (It's really good, go see it!), the game first used spheres only as you can see in the picture I attached, but I changed it to random rotated long pieces of debris, this looked cleaned and played in a more fun way for dodging, further deepening the gameplay.

There are over a million different ways to upgrade your ship.

There are 8+ different types of debris behaviors, and visually they all look different.

Link to blog post

New Game Release: Evadar

Posted by unbelivable - September 19th, 2013


It's finally out.

Nuclear End 2 RELEASED

Posted by unbelivable - September 7th, 2013

Nuclear End 2 Trailer is out now, check it out here

Posted by unbelivable - July 18th, 2013


Nuclear End 2

Posted by unbelivable - July 11th, 2012

Finally, after so much time, so much development. My greatest game is complete (in my opinion).

Try it out here: http://www.newgrounds.com/portal/view/599005

Description: Explore infinite space and come across billions of different and unique planets that you can land on, and trade with other species, fully dynamic background galaxy and stars with an unbelievable amount of randomly generated content almost anything can happen from escaping deadly supernova explosions, finding fruits and plants on a lush planet you just discovered to strange cosmic anomalies and wormholes. Find asteroids to mine to increase your minerals and increase your cash to upgrade your ship as you continue to dwelve deeper and deeper into the universe on your quest to find the Everstar!

Posted by unbelivable - June 1st, 2012

Play the beta now!

Yes, this is the last beta release while I completely finish the game and put it up for sale.

Patch Notes:

-Supernova events and sounds

-Crew EVA suits

-Billions of new random events

-Visual fixes and bugfixes

-Visual updates

-Everstar added as well as the menu for finding it, now you can beat the game!

-Tons of other things

Everstar Final Beta Released

Posted by unbelivable - May 13th, 2012

Everstar Beta V49 Released!

Try it out here: http://talismanfusion.tumblr.com/everstar
EDIT: Fixed link!


-Parralax working now

-Asteroid rewards for fully mining

-Sounds for many many things

-Fixed many bugs


-Master caution warning

-Many new things


Everstar Beta V49 Released!

Posted by unbelivable - April 23rd, 2012

New Everstar Beta released! Many new features, try it out at:http://www.newgrounds.com/dump/item/daed44466 217b277962e9adde88f0935

Patch notes from http://talismanfusion.tumblr.com/:

Randomly generated radiation dangers

Randomly generated micro-meteor attacks

Randomly generated treasure for exploring planets

Randomly generated crew members for each ship

A text log that displays useful info (Crew members dying, landing, buying etc)

More ship parts for greater variety.

More star cluster/background galaxy objects.

Money for exploring in distance.

Other things.

Everstar Beta V42 Released!

Posted by unbelivable - March 9th, 2012

Try the demo here

Or visit the blog.

Everstar 1.16 Alpha test